Mobile Game 3-Day Play Analysis: Icing on the Cake
As of October 28: #2 in InGameApp
Rating: 3.7
Reviewers: 23,339
Downloads: 5,000,000+
First Impressions
Very simple yet calming.
The full-screen popup ads that appear after every round are quite annoying.
Design
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No separate home screen — extremely simple
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Controls are very basic but quite satisfying
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UI/UX is somewhat uncomfortable
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Screen UI layout is so cluttered it causes confusion with ads
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Rotation speed control was decent
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Business Model:
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Banner ads, full-screen popup ads, paid ad-free version
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Extremely unpleasant ads appearing every single round
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Even 30-second ads
Development
- Likely more technical elements than meets the eye
- The color mixing implementation was refreshingly novel
- Depending on how they show match accuracy against the example, additional technical depth may be involved
Art
- Surprisingly simple modeling, but shader work appears well-considered
- Particle effects are simple yet appropriately applied
- Apart from slightly excessive UI, everything is quite clean
I must have watched about 20 ads playing this game — I'm jealous of the developer.
This is exactly the type of game I personally dislike and find unpleasant, but from a business perspective, it's well-made.
That said, I'd rather not see more of these unpleasant games being produced.
I actually found myself seriously considering making games this way. I think other developers feel the same.
I hope this era of mass-produced Chinese ad-farm games ends sooner rather than later.
Controls feel uncomfortable.